﻿using Core.Enums;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Core.Entities
{
    /// <summary>
    /// 触发器信息
    /// </summary>
    public class TriggerInfo
    {
        /// <summary>
        /// 触发器标识
        /// </summary>
        public TriggerSigns Sign;
        /// <summary>
        /// 绑定信息
        /// </summary>
        public int Bind;
        /// <summary>
        /// 优先级，数值越大越优先执行
        /// </summary>
        public int Priority;
        /// <summary>
        /// 触发器所调用的命令
        /// </summary>
        public CommandInfo CommandInfo;
    }
}